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5e Spells By Level
A comprehensive guide to Dungeons & Dragons 5th Edition spells, organized by spell level for quick reference and effective character building.
5E Spells By Level: Your Essential Spellcasting Companion
Welcome to the "5E Spells By Level" tool, your go-to resource for navigating the vast magical landscape of Dungeons & Dragons 5th Edition. This guide provides a structured overview of spells, categorized by their level, helping both new and experienced players make informed spell choices and manage their character's arcane or divine power.
Understanding Spell Levels and Spell Slots
In D&D 5th Edition, every spell has a level from 0 to 9, indicating its power and complexity. Cantrips are level 0 spells that can be cast at will. Higher-level spells require you to expend a spell slot of the same level or higher.
Spell slots are a finite resource representing a caster's magical energy. Your character's class and level determine how many spell slots of each level you possess. Expended spell slots are typically regained after a long rest, though some classes have abilities for regaining them sooner.
Spells Overview by Level
Below is a glimpse of the types of spells you'll find at each level, along with a few iconic examples. This is not an exhaustive list but aims to illustrate the power progression and utility available.
Cantrips (Level 0)
Simple, at-will spells that form the bedrock of many spellcasters' arsenals. They don't consume spell slots.
- Examples: Acid Splash, Fire Bolt, Light, Mage Hand, Prestidigitation, Sacred Flame, Vicious Mockery.
1st Level Spells
Your first step into true magical power, offering fundamental offensive, defensive, and utility options.
- Examples: Cure Wounds, Magic Missile, Shield, Burning Hands, Faerie Fire, Bless, Command.
2nd Level Spells
These spells introduce more potent effects, greater area-of-effect capabilities, and enhanced crowd control.
- Examples: Hold Person, Misty Step, Spiritual Weapon, Web, Darkness, Detect Thoughts, Suggestion.
3rd Level Spells
Often considered a significant power spike, 3rd-level spells bring iconic and campaign-changing abilities.
- Examples: Fireball, Lightning Bolt, Counterspell, Dispel Magic, Fly, Haste, Spirit Guardians, Revivify.
4th Level Spells
At this level, casters gain access to powerful damage, stronger debuffs, and versatile utility spells.
- Examples: Wall of Fire, Polymorph, Dimension Door, Control Water, Freedom of Movement, Stoneskin.
5th Level Spells
These spells can turn the tide of battle, offer significant healing, or provide potent illusions and summoning.
- Examples: Animate Objects, Cloudkill, Cone of Cold, Greater Restoration, Hold Monster, Mass Cure Wounds, Scrying.
6th Level Spells
Reserved for high-level adventurers, 6th-level spells boast impressive destructive power and reality-warping effects.
- Examples: Chain Lightning, Disintegrate, Globe of Invulnerability, Heal, Sunbeam, True Seeing.
7th Level Spells
Magic at this tier borders on legendary, allowing for profound control over elements, life, and death.
- Examples: Delayed Blast Fireball, Etherealness, Finger of Death, Forcecage, Plane Shift, Teleport.
8th Level Spells
These spells can reshape terrain, dominate powerful foes, or bring devastating elemental fury.
- Examples: Abi-Dalzim's Horrid Wilting, Antipathy/Sympathy, Dominate Monster, Earthquake, Maze, Mind Blank.
9th Level Spells
The pinnacle of arcane and divine power, 9th-level spells are world-altering events.
- Examples: Meteor Swarm, Power Word Kill, Wish, Foresight, True Polymorph, Imprisonment.
This tool is designed to help you quickly understand the options available at each spell level, aiding in character progression and tactical decision-making during your D&D adventures.
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